The biggest feature drop for mirror-habit so far — a full rewards hub built around levelling up and collecting.

What shipped

  • Levels with rank graphs — progression tiers backed by a whole new set of rank badges, each with bespoke art (swift, sturdy, fearless, valiant, unyielding, godslayer…).
  • Achievements, titles, badges & banners — a collectible system that gives every check-in a reason, from “first check-in” to “100 check-ins” and “10 habits”.
  • Avatar decorations — visual adornments you earn and can attach to your avatar (dark fantasy, shadow portal, first step, and per-level variants).
  • A dedicated Rewards view to browse everything you’ve unlocked and what’s still ahead.

The rank artwork got an overhaul too — reworked and renamed each tier’s image so they read clearly as a progression ladder instead of vague names.

It’s the core “guild” hook paying off: progress isn’t just a number, it’s something you can show off.